Leaders and Responsibilities

Everyone involved in the project is responsible officially for one particular facet of gameplay, but some also have the role of leading one kind of contribution.
Examples of the sorts of things each group is responsible for is listed below.

A page for each lists the currently requested assets and their status.
Use the discussion tab on each of the following pages to inform the Leaders of what resources they need to work on.

Sound

  • Gameplay sound effects, e.g. for weapon and construction
  • Level sound effects, such as nature sounds
  • Interface sound effects, such as button clicking

Music

  • Menu music
  • Game music

Art

  • 3D models
  • Textures
  • Sprites
  • Interface graphics

Level design

  • Map and environment design

Programming

  • Gameplay programming
  • Level scripting
  • Interface implementation

Writing

  • Gameplay documentation
  • Item descriptions
  • Interface tooltips

Interface

  • Menu designs
  • HUD interface

Effects

  • Particle effects
  • Shaders